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Talk · Cali Game Jam006

60 seconds
to make them keep playing

7 UX decisions to turn a prototype into a clear, playable and memorable experience. Talk delivered in Spanish.

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The idea

At a jam, judges and players spend a few minutes per game. The first minute is almost the whole experience.

The team already knows the goal; a new player is still building it. Not every difficulty is design: challenges are designed, barriers are removed.

The 7 first-minute decisions

  1. 01Objective

    What am I trying to do now?

    Verb + object + why: “Pick up the crystal to open the door”.

  2. 02Controls

    Which action can I start with?

    Button + verb, next to the interaction, with the active device glyph.

  3. 03Feedback

    What just happened?

    State first, effects second. Effects sit on top of state, never instead of it.

  4. 04Visual hierarchy

    What matters here?

    The first action has priority. Shop, streak and map can wait.

  5. 05Learning

    Which rule do I need right now?

    One rule at a time, with a safe chance to practise it.

  6. 06Recovery

    What happened and how do I retry?

    “Missing a crystal. Pick it up at the pedestal.” instead of “Unavailable”.

  7. 07Accessibility

    Can I perceive and operate the essentials?

    Colour + shape + text. Test without audio, without colour and with every advertised device.

Take it to the jam

10-minute playtest

Open the build without explaining, watch, and log every hint you had to give. Every hint is a UX bug.

Observation ≠ hypothesis

Log facts (“pressed E three times”), not judgments. A change is a bet that needs another test.

Priorities when time is short

First what blocks play, then what creates doubt, and if there is time, polish you can verify.

Cases in the talk

Steal an Egg

Roblox → Fortnite/UEFN: gamepad navigation and a Slow Mode the game toggles for you.

Orcs Must Die! By the Blade

VR tutorial: one rule at a time, inside the world.

View case →
Charity game jam

This talk is part of Cali Game Jam, a charity game jam. If you can contribute, use the official link shared by the organisers.