Andrés Felipe Pisso
UX Lead · Game UX/UI Designer
Summary
11+ years designing UX/UI systems for games, digital products, and interactive experiences. Focused on clarity, feedback, player decision-making, and production-ready interfaces. Experience across VR, UEFN, mobile, and digital product.
Selected experience
- 2025 – Present
- Lead UX/UI DesignerTeravision Games
UX Lead across shipped game projects, Fortnite / UEFN live experiences, and VR productions. Responsible for UX strategy, UI system design, design documentation, and cross-discipline collaboration.
- 2023 – 2025
- Lead Game DesignerPixieMeta
Defined and maintained creative vision for mobile games, aligning gameplay systems, user flows and UI/UX decisions with audience needs and business goals.
- 2016 – 2023
- Systems Engineer / Game Designer / UX DesignerVarious organizations
Game design, interaction design, UI/UX, and digital product work across government technology initiatives, educational platforms, and interactive web experiences.
Selected projects
- Star Wars: Roguelike OneUEFN / Game UX/UI2026
- Orcs Must Die: By the BladeVR Game UX/UI2025–2026
- D&D: Zombie Dragon AdventureUEFN / Game UX/UI2025
- The Walking Dead: Courtyard KingUEFN / Game UX/UI2025
- Raptor HeistUEFN / Game UX/UI2025
- Havoc Hotel 3UEFN / UX Systems2025
Skills
- Game UX/UI
- HUD design
- UI systems
- Player flows
- Onboarding design
- Progression UX
- LiveOps UX
- VR UX
- UEFN UX
- Feedback systems
- Component architecture
- UX documentation
- Design handoff
- Accessibility
- Cross-functional collaboration
- UX leadership
Tools
- Figma
- FigJam
- UEFN
- Unreal Engine (context)
- Jira
- Confluence
- Adobe Photoshop
- Adobe Illustrator
- Notion
- Miro
Education
- 2023
- Master's in Digital Graphic DesignUNIR — Universidad Internacional de La Rioja
- 2019
- Specialist in Information Systems AuditUniversidad Católica de Colombia
- 2016
- Specialist in Game Design and DevelopmentMichigan State University
- 2015
- Systems EngineerUniversidad Cooperativa de Colombia
Languages
- Spanish — Native
- English — Professional
Certifications
- 2024Epic Games Game Design Professional Certificate— In progress
- 2015Gamification— University of Pennsylvania